Art Games Studio · Full Release
Fell & Sell Guide & Wiki
Fell & Sell guide for the dungeon-crawling shopkeeper game: walkthrough, Bloodstone Greatsword, stuck fixes, demo rewards, all 97 achievements and PC specs.
Official Trailer THE LEDGER
Latest Updates
- SITE Site launch: walkthrough, Bloodstone Greatsword tracker, stuck fixes, demo guide, all 97 achievements with global unlock rates, review and PC specs.
- MAJOR Patch 1.0.2 fixes the dungeon generator blocking passages, a freeze when loading new floors, and weapons being destroyed when swapping with a full inventory — dropped items now fall to the ground instead.
- MINOR Patch 1.0.1: demo players' exclusive furniture reward now appears correctly, stat bars no longer jitter above 250, and FOV can be set as low as 40.
- MAJOR Fell & Sell is out on Steam at $9.99 with a 10% launch discount unlocked by the community wishlist challenge. Demo saves do not carry over — everyone starts a fresh shop.
- MINOR Demo Update 2.0.1 adds toggle sprint and crouch, hold-to-open TAB menu, furniture drops as scrolls, and audio fixes two days before launch.
What is Fell & Sell?
Fell & Sell is a first-person roguelite shopkeeper action RPG by Art Games Studio (published with PlayWay), released on Steam on August 26, 2026 for $9.99. You carve through procedurally generated dungeons and a living forest for loot, craft weapons and goods back at your cabin, then price and sell everything in your own shop — die underground and you lose your unbanked haul. It launched to a Mostly Positive Steam rating with 97 achievements to chase, and the developers shipped two patches on launch day alone. Start with the walkthrough, check the Bloodstone Greatsword tracker, or see whether it is worth buying.
Fell & Sell Screenshots




Get Started in 5 Steps
- Take the early exit on your first runs. Banked loot is safe; a wipe costs everything you carry — the walkthrough covers banking discipline.
- Break everything. Crates, furniture and even skeletons crumble into sellable materials like wood and bones.
- Buy display furniture before personal gear. Tables and racks are your revenue ceiling — nothing sells without a shelf (shop guide).
- Watch customer mood bubbles. They react to your prices live; nudge per item until the shelf moves.
- Hit the quest board after every expedition. It pays gold and gear for feats you already performed — and grab the easy early achievements on the way.
SHOPKEEPER'S HANDBOOK
Guides & Data
Walkthrough
The full loop: dungeon, forest, crafting, pricing — from your first run.
SWORDBloodstone Greatsword
The sword in the stone: confirmed sightings and what we know so far.
FIXStuck? Fixes
Blocked dungeons, freezes and lost weapons — every patched fix listed.
NEWDATAAchievements
All 97 achievements with real global unlock rates from Steam.
DEMODemo Guide
Is the demo still up, and how the veteran furniture reward works.
SPECSSystem Requirements
Official minimum and recommended PC specs.
THE STOCKROOM
Full Guide Index
Guides
- Fell & Sell Achievements: All 97 with Global Unlock Rates — All Fell & Sell achievements: 48 visible ones listed with real global unlock rates from Steam, plus what the 49 hidden achievements cover.
- Fell & Sell Bloodstone Greatsword: What We Know So Far — The Fell & Sell Bloodstone Greatsword explained: the sword in the stone players keep finding, why you may not be able to pull it, and what is confirmed.
- Fell & Sell Shop & Pricing Guide: How the Economy Works — Fell & Sell shop guide: how pricing, supply and demand, prestige and decoration bonuses decide what customers pay — and how to grow profit safely.
- Fell & Sell Demo Guide: Rewards, Saves & What Carries Over — Fell & Sell demo guide: the free Demo 2.0, the exclusive furniture reward for demo players, and why demo saves do not carry into the full game.
- Fell & Sell Stuck? Every Known Fix (Patched & Workarounds) — Fell & Sell stuck fixes: blocked dungeon passages, freezing on floor load, weapons lost on swap, HUD jitter — what patches 1.0.1 and 1.0.2 solved.
- Fell & Sell Walkthrough: The Full Dungeon-to-Shop Loop — Fell & Sell walkthrough for new shopkeepers: your first dungeon run, banking loot, crafting, the quest board, and pricing your first stock.
- Fell & Sell vs Moonlighter: How Similar Are They Really? — Fell & Sell vs Moonlighter compared: perspective, combat, shop depth, death penalty and structure — plus other games with the same loot-and-sell loop.
FAQ
What is Fell & Sell?
Fell & Sell is a first-person hack'n'slash roguelite shopkeeper game by Art Games Studio, published with PlayWay. You raid procedurally generated dungeons and a living forest for loot, craft weapons and goods back at your cabin, then price and sell everything in your own shop. It released on Steam on August 26, 2026 for $9.99.
Is it Fell & Sell or Fall and Sell?
The official name is Fell & Sell — 'fell' as in felling an enemy (or a tree), not 'fall'. Searches for 'fall and sell' or 'fell and sale' point to the same game. On Steam it is listed as Fell & Sell by Art Games Studio S.A.
Is Fell & Sell multiplayer or co-op?
No. Fell & Sell is a single-player game. The Steam store page lists Single-player only — there is no co-op, no online mode and no announced multiplayer plans as of August 2026.
How This Site Is Run
Fell & Sell Guide is an independent, unofficial fan resource for Fell & Sell players — not affiliated with Art Games Studio.
- How we verify: Every fact is checked against the Steam store page, official patch notes and the Steam achievements API before it goes live. Anything the community reports but the developers have not confirmed is labeled unconfirmed with a date.
- Update cadence: Art Games Studio shipped two patches on launch day alone — we re-check this site against each new patch note within 48 hours of release.
- What we don't do: No invented stats, no cheat tools, and no republishing of other sites’ content. If we cannot source a number, the page says so instead of guessing.